HBM102: Breath Holder

 

Archer Mayo has always loved finding lost things. He grew up on several navy bases and spent much of his childhood swimming and looking for human detritus–sunglasses, teacups, glass bottles. That’s why he takes such delight in searching for old lead weights in the murky waters of the Columbia River in Washington state.

Archer is a free diver and uses no breathing apparatus when he dives. He just holds his breath and gives in to his mammalian dive response. It’s a reflex that allows mammals to hold their breath underwater longer by slowing the heart rate and shifting blood from the limbs to the torso. “Once my mammalian dive response kicks in... I feel much more calm and centered.” Archer says, “I call it ‘The Flip’.”

Archer envies whales and dolphins for living in a world that seems weightless. He can only go so long living as a bipedal mammal on the surface before he feels the urge to dive again.

In this episode, HBM producer Bethany Denton watches from a river bank as Archer dives just outside of his home in White Salmon, Washington.

Producer: Bethany Denton
Editor: Bethany Denton
Music: Circling Lights, The Black Spot

 

HBM101: Much Corruption

 

Growing up, Jeff Emtman had a hard time balancing his piety for the One God with his piety for the Gnomish lord Berwyn.  Generally, he deferred to the latter, though he lost favor eventually with both.

Jeff’s scoutmaster, a retired surgeon with a habit of collecting unusual boats, was always trying to get Jeff outside, away from the computer where he spent most of his free time playing a game where he tried to save the world from corruption and evil.  

Ancient Domains of Mystery (more commonly called “ADOM”) is an massive roguelike game that’s inspired heavily by Dungeons and Dragons.  Developer Thomas Biskup released the first version of it in 1994.

Jeff, a gnomish wizard of status, is susceptible to corruptive background radiation.  Once pure, his breath became ever more sulphurous, thorns that sprouted from his hands, etc. And he failed in his quest to save the world.

The Surgeon invited Jeff to join him for kayaking on the Naches River of Washington State.   The river holds a small irrigation dam that the two must navigate--the Surgeon with ease, and Jeff with no small amount of existential, religious struggle.

The “burning hands” spell in this episode comes from a Esperanto-language reading of Charles Dickens’ A Tale of Two Cities, released as public domain audiobook by Librivox. The excerpt used can be translated to “...and the chain was bound around the arm.

Producer: Jeff Emtman
Editor: Jeff Emtman
Music: Serocell, The Black Spot, AHEE, Circling Lights ← New music!

 

Example of a character bio created in ADOM. This character, a dwarfish wizard was born in the sign of the Falcon, which garners benefits to initial willpower and charisma. Also has increased ability to survive in in wild. Dwarves tend to be good with magic and subterranean skills.

Character ‘@’ engaged in combat with goblin berserker ‘g’ in a partially explored dungeon. Hostile ice vortex ‘V’ approaches. Far right: Staircase leading upwards ‘<’, lawfully aligned altar ‘_’ and an ancient statue ‘&’. Also pictured: walls ‘#’, floors ‘.’, and doors ‘#’.